![]() Friendly monsters spawned by items (i.e.Blood Clots from Tainted Eve/ Sumptorium.If the Glowing Hour Glass to go back in time to previous room, without moving to another room after the activation, each use will multiply some familiars that persist through rooms by duplicating them.As another example, if Isaac has Curse of the Blind, Glowing Hour Glass can be used to pick up or purchase an unknown item to see what it is, then decide whether or not to undo picking it up. For example, the player can grab every pill on the floor and use them all in the same room, then activate the Glowing Hour Glass to figure out which pills are worth or not worth taking. The Glowing Hour Glass is very useful for finding out hidden information.Event counters will get restored (including Donation Machines, Greed Donation Machines, and Eden's Blessing).Completion marks earned in the room will be removed.Score and Time will reset, but about one second will be spent in unskippable animation after use.Certain consumables (such as the Joker) do not get restored.Health, bombs, coins, keys, cards/runes/pills, items, and trinkets will be restored.On use, Isaac will be returned to the previous room and everything that happened in the current room will be undone.
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